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August 31, 2004
- per: Directory /home/freeciv/CVS/freeciv/data/themes..., freeciv
- per: Add fonts needed to compile gui-ftwl., freeciv
- per: Directory /home/freeciv/CVS/freeciv/data/fonts ..., freeciv
- per: Use handle_unit_activity_request() instead of s..., freeciv
- per: Add some extra logging to AI unit defense and a..., freeciv
- matusik: Add Icelandic nation. Requested on the foru..., freeciv
- per: Allow AIs to break alliances when it suits them..., freeciv
- per: Fix bug in ocean danger code. Patch is a subset..., freeciv
- per: Fix stay_and_defend() function in AI. Changes ..., freeciv
- matusik: Ocean tile can be claimed iff one of the fo..., freeciv
- jdorje: Fix a major bug where an expression was pass..., freeciv
- jdorje: Rename T_LAST as T_NONE. Patch by me in PR#..., freeciv
- jdorje: Simplify the handle_ruleset_terrain_control ..., freeciv
August 29, 2004
- per: Bad use of bitshift operator makes AI choose no..., freeciv
- per: Correct checks in aihunt.c where we ensure that..., freeciv
- per: Do not attack in rampage code if we have less t..., freeciv
- per: Checks for dangers in correct oceans. No longer..., freeciv
- per: Fix assert that happens whenever a barbarian is..., freeciv
- per: Move consts out from stdinhand.c into stdinhand..., freeciv
- per: Implement a global observer mode. Use /observe ..., freeciv
- per: Remove unnused includes., freeciv
- per: Remove unneeded include. -#include "rand.h", freeciv
- per: Remove duplicate call to ai_data_init(). Report..., freeciv
- per: File missed in a previous commit., freeciv
- per: Ensure that we do not try to unload a not loade..., freeciv
- per: Make AI remove shared vision when sharing visio..., freeciv
- per: Make AI take into account the number of units a..., freeciv
- per: Make AI love range -96 to 96 from -76 to 76 pre..., freeciv
August 28, 2004
- per: Update NEWS file for S1_14 release 1.14.2, freeciv
- per: Bump version numbers to 1.14.2-beta1, freeciv
- per: Backport carefully crafted sed magic from CVS h..., freeciv
- per: This patch adds a new function get_current_cons..., freeciv
- matusik: Mapgen inits all tiles to T_GRASSLAND, then..., freeciv
- matusik: Remove remaining ai advisors from kenyan.ru..., freeciv
- matusik: In the Start New Game dialog, I think it wo..., freeciv
- jcanete: Win32: Fix actions associated with "Sell Ob..., freeciv
- jcanete: Win32: Rename "Kingdom" menu to "Government..., freeciv
August 24, 2004
- jdorje: Replace the dist_noinst_SCRIPTS automake var..., freeciv
- jdorje: Reset client_has_hack to FALSE when the clie..., freeciv
- jdorje: Add readline autocompletion for the server o..., freeciv
- jdorje: Move assign_continent_numbers into maphand.c..., freeciv
- jdorje: Reverse an erronous commit. See PR#9790 and..., freeciv
- jdorje: Include the windows.h header in connectdlg_c..., freeciv
- jdorje: If ftwl isn't being compiled, don't build li..., freeciv
- jdorje: Fix a buglet where a change in the worklist ..., freeciv
- jdorje: Save (and load) the map generator options al..., freeciv
- jdorje: Move the global warming/nuclear winter opera..., freeciv
- jdorje: Put terrain identifiers, used to identify te..., freeciv
August 05, 2004
- per: Fix debug log messages., freeciv
- per: Add new settler code, remove old. Patch by myse..., freeciv
- glip: Change the name of the function is_at_coast to..., freeciv
- jdorje: Rename variables, add comments, and fix styl..., freeciv
- jdorje: Improve ai_calc_irrigate, ai_calc_mine, and ..., freeciv
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