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games.freeciv.cvs (date)
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June 30, 2004
jdorje: Add #include <signal.h> to connectdlg_common...
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freeciv
jdorje: Add a new function end_phase, which is inten...
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freeciv
jdorje: Remove the translation of a LOG_VERBOSE mess...
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freeciv
June 29, 2004
jdorje: Add support for roadstyle 2. This is a civ3...
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freeciv
jdorje: Make several fixes for veteran level and sta...
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freeciv
jdorje: Add two new tileset sprites: for "low fuel" ...
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freeciv
June 28, 2004
jdorje: Add missing nation files to POTFILES.in. Pa...
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freeciv
June 27, 2004
jdorje: Add civ3-style base terrain graphics. This ...
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freeciv
June 26, 2004
jdorje: Set the PF parameters is_pos_dangerous and g...
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freeciv
jdorje: Add the Afghanistan and Ethiopia nations. N...
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freeciv
jdorje: Add the Swiss nation. Nation by Beni Mahler...
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freeciv
June 25, 2004
jdorje: Remove some unnecessary includes, and add so...
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freeciv
jdorje: Remove some unnecessary includes, and add so...
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freeciv
jdorje: Add a new terrain flag NoCities. Terrains w...
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freeciv
ornil: Minor update.
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freeciv
jdorje: Fix a bug whereby the scroll slider size cou...
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freeciv
jdorje: Remove the special casing for "tall" tiles i...
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freeciv
June 24, 2004
jdorje: Change find_city_near_tile() so that it give...
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freeciv
jdorje: Fix a typo bug in the diplomat code that cau...
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freeciv
jdorje: Save and load the revolen (revlotion length)...
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freeciv
jdorje: Fix a bug causing parts of the mapview canva...
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freeciv
June 23, 2004
jdorje: Make some simple compilation fixes to gui-sd...
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freeciv
jdorje: Initialize the CM "results" array when it is...
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freeciv
jdorje: Remove partial tile drawing. This comprises...
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freeciv
matusik: pl.po update
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freeciv
jcanete: Fix switching tilesets in win32 client. Re...
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freeciv
jdorje: Fix a memory leak in the registry code. Pat...
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freeciv
jdorje: Fix a memory leak in the score reporting cod...
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freeciv
June 22, 2004
jcanete: Remove obsolete unit connect dialog from wi...
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freeciv
ornil: Updated ru.po.
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freeciv
June 21, 2004
glip: Display number of turns to the goto target at ...
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freeciv
June 20, 2004
glip: Prevent a possible loop in ai_manage_ferry. S...
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freeciv
jdorje: Don't draw the "stacked" sprite twice. Sinc...
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freeciv
jdorje: Fix a bad bug that caused the part of the ma...
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freeciv
jdorje: Make get_unit_info_label_text2 always return...
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freeciv
per: Add the worker unit. Settlers now cannot make a...
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freeciv
per: Move ferry code into its own file. Patch by Greg.
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freeciv
June 17, 2004
jdorje: Don't reshuffle players when loading a saved...
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freeciv
jdorje: Fix several bugs in the drawing (and undrawi...
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freeciv
jcanete: Correct the ordering of units displayed whe...
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freeciv
jcanete: Increase the distance that the win32 client...
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freeciv
jcanete: Fix crash in win32 client due to orders men...
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freeciv
per: Remove redundant line of code (omniscience).
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freeciv
June 16, 2004
jdorje: Remove the duplicated iso and classic-view m...
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freeciv
jdorje: Determine the citydlg canvas size at runtime...
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freeciv
glip: Teach ai_unit_execute_path to understand paths...
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freeciv
glip: Set need_boat field correctly when a future se...
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freeciv
jdorje: Make sure to reallocate the CM's cache3.resu...
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freeciv
jdorje: Fix gui-stub, allowing it to compile again. ...
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freeciv
June 15, 2004
jdorje: Add *_gen.[ch] to diff_ignore. Patch by Mar...
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freeciv
June 14, 2004
jdorje: Clean up some city functions: - Change "str...
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freeciv
per: citymap1.diff: fix a bug in citymap code, and r...
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freeciv
per: Ensure that virtual units are reported to messa...
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freeciv
per: Improve ferry logging and removes a small bugle...
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freeciv
per: Explorers that cannot explore anything else - s...
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freeciv
per: In the bodyguard want evaluation function, we d...
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freeciv
June 13, 2004
jdorje: Add a new function map_to_gui_vector. This ...
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freeciv
jdorje: Turn MAP_TILES from a #defined constant into...
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freeciv
June 12, 2004
jdorje: Change the method of setting map dimensions....
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freeciv
jdorje: Draw goto lines the same way in non-iso view...
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freeciv
June 11, 2004
jdorje: Replace the misc "small" graphics with isotr...
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freeciv
jdorje: Fix a bug that causes a fatal error when sci...
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freeciv
jdorje: Fix a drawing bug that caused the unit to no...
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freeciv
per: Remove ai_unit_gothere(), which was a mostly un...
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freeciv
per: Send /debug log messages to the message window ...
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freeciv
June 10, 2004
jdorje: Change the way citymap overlays on the mapvi...
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freeciv
June 09, 2004
jdorje: If -e is specified or the timeout is -1, don...
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freeciv
jdorje: Add the names of specialists ("elvis", "scie...
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freeciv
June 06, 2004
jdorje: Send the unavailable nations to the client b...
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freeciv
jdorje: Change mapgen to do temperature-based terrai...
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freeciv
jdorje: Generate the city map indices when the map i...
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freeciv
jdorje: Add a match_style to several isotrident terr...
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freeciv
jdorje: Add a new field "match_style" to the terrain...
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freeciv
jdorje: Use separate sprite tags for the specialist ...
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freeciv
June 04, 2004
glip: Generate indices for city_map_iterate_outwards...
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freeciv
glip: Fix some bugs and reorder things slightly in a...
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freeciv
jdorje: Add a new mapview function gui_distance_vect...
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freeciv
June 03, 2004
vas: Remove flag and crop blankspace from the workli...
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freeciv
June 02, 2004
jdorje: Don't do AI actions when loading a game. Th...
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freeciv
jdorje: Add a new function city_can_use_specialist t...
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freeciv
jdorje: Remove dio_put_city_map and dio_get_city_map...
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freeciv
June 01, 2004
jdorje: Remove flags files, which are now in data/fl...
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freeciv
jdorje: Fix a major bug when decreasing player reput...
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freeciv
jdorje: Add a MAX_NUM_LAYERS #define to the tilespec...
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freeciv
jdorje: - Add specfile loading code to load individu...
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freeciv
jdorje: Directory /home/freeciv/CVS/freeciv/data/fla...
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freeciv
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