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games.freeciv.cvs (thread)
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jdorje: Turn the specialist configuration data into ...
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freeciv
jdorje: Move some more code into adjust_map(), and c...
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freeciv
jdorje: Store all tile positions in savegames as nat...
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freeciv
jdorje: Add a new function begin_phase() to the main...
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freeciv
jdorje: Remove some references to the specialist enu...
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freeciv
jdorje: Change the CM interface to use an array for ...
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freeciv
jdorje: Improve "make check" so it can be run out of...
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freeciv
jdorje: Avoid giving shared vision to players that d...
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freeciv
vas: The connect dialog didn't grow over the set siz...
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freeciv
vas: Remove unit_behind_*** functions (PR#8861). Pa...
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freeciv
jdorje: Simplify the logic of do_move_unit and cut o...
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freeciv
jdorje: Remove the begin_player_turn and begin_citie...
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freeciv
jdorje: Add a new preprocessor variable SANITY_CHECK...
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freeciv
jdorje: Create a specialists' enumeration, and put t...
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freeciv
andreasr: no.po updated.
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freeciv
jdorje: Fix a bug preventing games from running outs...
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freeciv
jdorje: Remove the map.fixed_start_positions variabl...
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freeciv
jdorje: Fix canvas_put_rectangle in gui-win32: it wa...
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freeciv
per: Add comment about warmap and find_beachhead.
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freeciv
per: Replace is_at_coast() with is_ocean_near_tile()...
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freeciv
per: AI love requirement for alliance was set to the...
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freeciv
per: Cleanup of ai/aitech.c. Patch by Greg.
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freeciv
per: Change reputation loss from 97% to 3% when usin...
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freeciv
per: Add some additional comments.
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freeciv
per: Ban '*' from player/nation/city names. From all...
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freeciv
per: Extend 'set diplomacy' option to forbid diploma...
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freeciv
per: Extend the 'endgame' command so that you can en...
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freeciv
per: pplayers_in_peace() was missing check for DS_TE...
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freeciv
jdorje: Fix a bug in the drawing of fog of war cause...
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freeciv
per: Add citymap code to common AI code repository (...
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freeciv
per: Fix logging of virtual units in AI cities.
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freeciv
jdorje: Use a second buffer in drawing the map canva...
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freeciv
vas: Fixed bug in my recent city dialog commit (PR#8...
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freeciv
glip: Clean up ai_manage_cities, domestic_advisor_ch...
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freeciv
jdorje: Load all start positions in a scenario, even...
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freeciv
jdorje: Make sure at least one specialist type is av...
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freeciv
rfalke: Add a "const" to the return type of skip_int...
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freeciv
rfalke: Change the construction of the absolute src ...
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freeciv
jdorje: Update the panel text when a city packet is ...
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freeciv
glip: Fix a divide-by-zero error which happens in ci...
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freeciv
glip: Cleanup of ai_city_choose_build. Also relocat...
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freeciv
glip: Introduce find_ferry function. It can find th...
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freeciv
jdorje: Fix a typo in the civ2 ruleset. Patch by me...
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freeciv
jdorje: Remove the single_tile canvas from the mapvi...
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freeciv
jdorje: Fix a bug in the draw_type of the bottom row...
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freeciv
rfalke: Issue a warning if packets are read or writt...
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freeciv
rfalke: Expand the receive buffer of the connection ...
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freeciv
jdorje: Simplify the ***_vector_get and ***_vector_a...
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freeciv
vas: Use specvecs instead of realloc'ed array in cit...
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freeciv
jdorje: Make specialists somewhat configurable, and ...
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freeciv
jdorje: Merge all of the per-specfile small sprite l...
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freeciv
jdorje: Change a #define to a const int. Requested ...
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freeciv
jdorje: Change the overview to use natural coordinat...
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freeciv
jdorje: Add a new function update_city_description t...
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freeciv
jdorje: Rewrite city_map_iterate to respect "break" ...
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freeciv
jdorje: Change some citymap functions to use CITY_MA...
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freeciv
rfalke: Remove the nodist_noinst_SCRIPTS statement f...
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freeciv
jdorje: Remove "athing". It is now obsoleted by spe...
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freeciv
per: Forgot one file (with one line change!) in prev...
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freeciv
vas: Fix disconnect menu item insensitivity bug (PR#...
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freeciv
per: Look for information in savegames about where n...
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freeciv
vas: Added vector iterator macro, append and get the...
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freeciv
per: Reduce the number of ferries built by sending u...
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freeciv
per: Add Greg's fine explanation of the ferry system...
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freeciv
jdorje: Make arctic terrain "dangerous". - A new fl...
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freeciv
jdorje: Move the population_to_text function out of ...
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freeciv
jdorje: Replace -1 with NO_NATION_SELECTED, and give...
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freeciv
jdorje: Fix the civ1 ruleset to work without T_RIVER...
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freeciv
jdorje: Change columns_tab from an "athing" to an as...
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freeciv
jdorje: Use @abs_top_builddir@ and @abs_top_srcdir@ ...
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freeciv
jdorje: Change the show_city_desc function: - It i...
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freeciv
jdorje: Change some N_() strings to be const. Patch...
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freeciv
vas: PR#8704: Fix wrong error messages in MS Windows...
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freeciv
jdorje: Replace the "connect" menu item and its popu...
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freeciv
jdorje: Introduce "natural" coordinates. Patch by M...
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freeciv
per: Remove game.load_options and simplify savegame ...
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freeciv
jdorje: Fix some compilation warnings in gui-win32. ...
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freeciv
jdorje: Change the prototype for notify_dialog_updat...
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freeciv
per: (0,0) -> (-1,-1) for comment when indicating in...
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freeciv
jdorje: Fix handling of ZOC in danger maps. Patch b...
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freeciv
jdorje: Clear the backing store directly in update_m...
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freeciv
jdorje: Improve error handling of phantom units: - ...
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freeciv
per: Fix PR#8740, a log message didn't properly chec...
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freeciv
jdorje: Rewrite specvec. It is no longer a wrapper ...
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freeciv
jdorje: Add back a missing newline in the panel text...
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freeciv
sebauer: Introduced a new CHALLENGE_PATH define. If ...
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freeciv
jdorje: - Pass a rectangle to show_city_descriptions...
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freeciv
per: Change obsoletion tech of Richard's from Indust...
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freeciv
per: Fix "unit_list_size(&ptile->units) == 0" crash ...
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freeciv
jdorje: Add an iterator citydlg_known_iterate that a...
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freeciv
jdorje: Improve the speed of mapview scrolling. If ...
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freeciv
vas: PR#8664: Replace GtkComboBox with a GtkOptionMe...
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freeciv
jdorje: Rename get_drawn as is_drawn_line(), and cha...
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freeciv
jdorje: Turn the "killstack" variable into a boolean...
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freeciv
jdorje: Add client/text.c to POTFILES.in. Reported ...
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freeciv
matusik: pl.po update
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freeciv
matusik: pl.po update
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freeciv
per: Add reputation penalty to nukes. Implements par...
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freeciv
jcanete: Fix crash in win32 client when middle click...
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freeciv
jdorje: Fix compilation on the win32 platform, plus ...
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freeciv
jdorje: Remove references to non-existant file specl...
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freeciv
ntaka: Update ja.po
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freeciv
jdorje: Make specvec functions inline. This removes...
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freeciv
jdorje: Assume strings returned by gettext are const...
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freeciv
jdorje: Assume strings returned by gettext are const...
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freeciv
jdorje: Assume strings returned by gettext are const...
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freeciv
jdorje: Assume strings returned by gettext are const...
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freeciv
jdorje: Assume strings returned by gettext are const...
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freeciv
jdorje: Add a warning comment to the direction8 enum.
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freeciv
jdorje: Make speclist functions inline. Remove the ...
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freeciv
jdorje: Fix po/POTFILES.in to include the common->ut...
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freeciv
jdorje: Fix some problems with civ and ser scripts: ...
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freeciv
jdorje: Change cell drawing code: - Internal code ...
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freeciv
jdorje: Add a new test script to check for copyright...
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freeciv
jdorje: Change some code so that types match up bett...
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freeciv
jdorje: Move min_free_port to utility/netintf, renam...
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freeciv
per: Make some single-city, quickly-obsoleted and/or...
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freeciv
per: To encourage players to use city improvements, ...
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freeciv
per: Remove the spec* files from common/, which have...
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freeciv
per: Remove files moved to utility/
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freeciv
per: Do not report cruise missiles becoming veteran ...
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freeciv
per: Move last unit activities until after game year...
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freeciv
per: Add .cvsignore file for utility/
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freeciv
per: Forgot one file in common/ -> utility/ move.
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freeciv
per: Make alsa autoconf check look for alsa version ...
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freeciv
per: If we call UNIT_LOG on a unit which isn't debug...
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freeciv
per: Fix (PR#8646) Wrong veteran handling in AI, boo...
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freeciv
per: Move a number of common, non-freeciv-specific f...
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freeciv
per: Directory /home/freeciv/CVS/freeciv/utility add...
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freeciv
per: Move freeciv motto function from shared.c to ve...
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freeciv
per: Make bodyguards more aggressive in rampaging ag...
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freeciv
rfalke: Add missing declarations and includes to com...
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freeciv
rfalke: Replace general memory function calls with f...
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freeciv
rfalke: Add guards against multiple inclusion.
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freeciv
jdorje: Fix bug in test script.
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freeciv
jdorje: Add two test scripts for detecting problems ...
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freeciv
jdorje: Add support for iso-maps in IS_BORDER_MAP_PO...
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freeciv
vas: PR#6824: Make government selection dialog non-m...
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freeciv
vas: PR#4692: Add scrollbar to players dialog in GTK...
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freeciv
vas: PR#8558: Add CLIENT_CAN_LAUNCH_SERVER macro to ...
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freeciv
vas: PR#8486: Add fullscreen mode for GTK+ 2.2 clien...
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freeciv
jdorje: Add a wrapper function (city_building_presen...
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freeciv
jdorje: Remove an extra logdebug_suppress_check call...
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freeciv
jdorje: Make logdebug_check an inline function, and ...
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freeciv
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