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games.freeciv.cvs (date)
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February 28, 2004
jdorje: Move is_terrain_clean, is_hut_close, and is_...
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freeciv
February 27, 2004
jdorje: Update trident_shields to work with recent c...
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freeciv
jdorje: Generalize the drawing algorithm used in iso...
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freeciv
jdorje: Move pixmap_frame_tile_red into mapview_comm...
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freeciv
per: Remove never-implemented server command 'rename'.
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freeciv
per: Make 'experimental' command available in non-de...
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freeciv
jdorje: Merge flags from trident, isotrident, and tr...
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freeciv
February 26, 2004
jdorje: Add a new function get_overview_window. Use...
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freeciv
jdorje: Add a check for the 'ar' compilation program...
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freeciv
jdorje: Move is_good_tile() into mapgen.c, and renam...
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freeciv
jdorje: Replace some hard-coded numbers with referen...
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freeciv
jdorje: Improve the documentation of consider_settle...
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freeciv
jdorje: Make sure every unit contains exactly the sa...
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freeciv
February 25, 2004
jdorje: Move put_city_tile_output into mapview_commo...
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freeciv
miguell: Updated Spanish translation.
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freeciv
jdorje: Complete the commit for PR#7236. Originally...
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freeciv
jdorje: Rather than accessing unittype->build_cost a...
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freeciv
jdorje: Merge terrain drawing from iso and non-iso v...
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freeciv
jdorje: Fix a silly bug in PR#7451. Reported by Mat...
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freeciv
jdorje: Remove player_can_see_unit and player_can_se...
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freeciv
February 24, 2004
jdorje: When creating barbarians, make sure we opera...
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freeciv
jdorje: Put put_nuke_mushroom_pixmaps into mapview_c...
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freeciv
jdorje: When a city is lost and units are rehomed, m...
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freeciv
February 23, 2004
jdorje: Make gui-stub compile again.
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freeciv
andi: fix overview window
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freeciv
andi: draw map again with non-iso tiles, but reporte...
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freeciv
jdorje: Remove T_RIVER and the ruleset control of ri...
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freeciv
jdorje: When orders are canceled, make sure we tell ...
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freeciv
February 22, 2004
glip: Introduce need_boat field to the ai_choice str...
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freeciv
kauf: fix client crash when switching tilesets. Pat...
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freeciv
jdorje: Fix a bug when transfering a unit between ho...
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freeciv
jdorje: Fix a bug in the drawing of dithered, fogged...
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freeciv
February 21, 2004
jdorje: Add a new function put_unit_city_overlays to...
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freeciv
berthe: updated fr.po + several modifs from G. Lurguet
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freeciv
February 20, 2004
jdorje: In the terrain information in the tileset, s...
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freeciv
jdorje: Fix an incorrect message string when the pla...
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freeciv
February 19, 2004
per: Make sure we free all list nodes before we quit...
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freeciv
jdorje: Pass the unit's transporter to create_unit_f...
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freeciv
rfalke: Also update the unit if the index into the o...
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freeciv
rfalke: Merge can_player_see_unit_at and can_player_...
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freeciv
andi: add a missing ,
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freeciv
jdorje: Remove special-case drawing of oceans from t...
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freeciv
February 18, 2004
jdorje: Remove map.is_earth value. Instead, savegam...
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freeciv
jdorje: Fix the topology_id and is_earth values for ...
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freeciv
andi: compile fix
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freeciv
jdorje: Fix the mapview popup text to account for DS...
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freeciv
jdorje: Client goto shouldn't be omniscient even if ...
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freeciv
jdorje: Unify some mapview code for resizing the map...
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freeciv
February 17, 2004
jdorje: Fix the spelling of "scoundrel". Reported b...
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freeciv
jdorje: Put more drawing information into the tilese...
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freeciv
February 16, 2004
jdorje: Implement a dirty/flush system for the map o...
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freeciv
jdorje: Don't set the unit focus before the game sta...
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freeciv
February 15, 2004
glip: Make ai_manage_ferryboat loop to ensure that i...
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freeciv
February 14, 2004
jdorje: Fix typo in PR#5465 commit.
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freeciv
jdorje: Show units in transporters if the transporte...
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freeciv
jdorje: Replace "int" with "Impr_Type_id" in a bunch...
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freeciv
jdorje: Allow CMA weights to be zero. Patch by me u...
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freeciv
jdorje: Don't set the unit focus if we're not playin...
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freeciv
February 13, 2004
jdorje: Don't grant a player free techs (based on "t...
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freeciv
jdorje: Improve the scrolling of the mapview on an i...
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freeciv
jdorje: Add packets_gen.[ch] to BUILT_SOURCES. This...
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freeciv
February 12, 2004
jdorje: Fix a memory leak in remove_city_virtual. P...
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freeciv
jdorje: Draw the orders route in the client when the...
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freeciv
February 08, 2004
jdorje: Don't tell people investigating a city with ...
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freeciv
berthe: updated fr.po
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freeciv
rfalke: Fix a bug in the PR#7316 patch which causes ...
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freeciv
per: New server option 'revolen' control the number ...
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freeciv
February 07, 2004
jdorje: Fix typo bug in XAW client.
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freeciv
rfalke: Create a new event named E_CITY_PRODUCTION_C...
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freeciv
rfalke: Send the orders of a unit back to the client...
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freeciv
per: Misc style issues from another patch.
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freeciv
February 06, 2004
jdorje: Set triremes to sink on the high seas 50% of...
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freeciv
glip: Enable iso maps. 3 short words for a man, a h...
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freeciv
ornil: Updated ru.po.
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freeciv
jdorje: Make sure loops over the client options list...
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freeciv
February 05, 2004
jdorje: Prevent most conflicts of orders and AI cont...
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freeciv
jdorje: Fix broken code (introduced by PR#7333 and P...
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freeciv
jdorje: Add two new functions, can_player_see_units_...
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freeciv
jdorje: Remove a check of is_valid_city_coords from ...
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freeciv
jdorje: Make sure the current science goal is shown ...
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freeciv
February 04, 2004
rfalke: Adapt the GTK2 client to the new "overview u...
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freeciv
February 03, 2004
rfalke: Fix a bug in the PR#7316 patch which causes ...
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freeciv
rfalke: Truncate lines which only contain 80 spaces ...
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freeciv
rfalke: Add three new graphic primitives: - canvas_...
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freeciv
February 02, 2004
rfalke: Add can_client_issue_orders() checks. Patch...
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freeciv
rfalke: Change the win32 client to follow the recent...
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freeciv
rfalke: Add required includes and declarations to co...
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freeciv
rfalke: Make the xaw client compile again. This was ...
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freeciv
glip: Provide mapgen support for iso topology. This...
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freeciv
February 01, 2004
per: Remove feature 'reduce veteran level by one for...
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freeciv
rfalke: Change the signature of popup_government_dia...
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freeciv
per: Remove ruleset warnings in Civ1 ruleset from ci...
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freeciv
per: Make incite factors settable in ruleset. Patch ...
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freeciv
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