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September 25, 2003
- jdorje: Change map_distance_vector to work with nati..., freeciv
- per: Make ai_unit_execute_path() not be a static fun..., freeciv
- per: Small fix for ai_manage_unit(): In the words of..., freeciv
- per: Unset ferry variables as we change AI tasks., freeciv
- per: Cleanup ai_military_gothere(). Patch by me and ..., freeciv
- glip: Add function to pf: pf_get_parameter(). We ne..., freeciv
- glip: Improve ai_unit_execute_path() so that it can ..., freeciv
- glip: Improve logging in aiunit.c, all functions. U..., freeciv
- glip: Turn a CMA error from fatal to non-fatal. The..., freeciv
September 23, 2003
- kauf: observers no longer popup the nation selection..., freeciv
- dnloreto: 2003-09-23 Duarte Loreto <happyguy_pt@xxxxxx, freeciv
- raffaelo: - Fix ScrollBar bug in win32 port. - Fix E..., freeciv
- dnloreto: 2003-09-23 Duarte Loreto <happyguy_pt@xxxxxx, freeciv
- glip: Convert map_pos to/from index via gen-topology..., freeciv
- glip: Make unloading from a ferry easier for AI. Th..., freeciv
- glip: Kill the hugely annoying assert(!pplayer->is_d..., freeciv
- glip: Remove dead (unfunctional) code that tries to ..., freeciv
- jdorje: Change normalize_map_pos to work in native c..., freeciv
- jdorje: Make overview coordinates be a scaling of na..., freeciv
- jdorje: Replace several static map-sized 2d arrays w..., freeciv
- jdorje: Fixes for mapview popup text on tiles with c..., freeciv
September 22, 2003
- jdorje: Change the notify() function to call vnotify..., freeciv
- raffaelo: Fix 2 bugs ScrollBar Code. - move dlg wit..., freeciv
- raffaelo: - Add gold unit support in units dlg. - A..., freeciv
- raffaelo: - Don't send transported units to players ..., freeciv
- berthe: updated po, freeciv
- per: Add line and file info to sanity_check_city() w..., freeciv
- glip: Make old savegames playable by ensuring that t..., freeciv
- per: Avoid use of C99 variadic macros to make code c..., freeciv
- per: Reorder two checks to silence a harmless valgri..., freeciv
- per: Make CM set city center info that is sent throu..., freeciv
- per: Fix helptext for martial law under Monarchy. Re..., freeciv
- jdorje: Add functions worklist_insert and worklist_a..., freeciv
- per: Remove some more unused code. Patch by Greg., freeciv
- jdorje: Add a more rigorous sanity check for non-all..., freeciv
- jdorje: Translate two untranslated strings. Patch b..., freeciv
- andreasr: no.po updated, freeciv
- matusik: pl.po update, freeciv
- matusik: pl.po update && fixes, freeciv
- jdorje: Mark Police Station to be replicated by Wome..., freeciv
- jdorje: Fix a bug that may cause starting units from..., freeciv
- jdorje: Fix a gross memory leak. Patch (for HEAD) b..., freeciv
September 20, 2003
- chris: Updated. 3000 translated messages., freeciv
- per: Update to vikings.ruleset, patch by Andreas R?s..., freeciv
- per: Updated scottish ruleset by Martin McMahon <mar..., freeciv
- per: Make CodingStyle clearer when concerning functi..., freeciv
- per: Backport CodingStyle fix: Make it clearer conce..., freeciv
- per: Make AI use CM, the new city management code wr..., freeciv
- per: Someone erronously removed Fjaler from the viki..., freeciv
- raffaelo: - small spell fixes Thx all for reports a..., freeciv
September 19, 2003
- jdorje: Add sanity checks on dead players to make su..., freeciv
- jdorje: Change Police Station so that you can't buil..., freeciv
- jdorje: Add gettimeofday.m4 and locale.m4 to the dis..., freeciv
- jdorje: Avoid a gross memory leak. Patch by Mateusz..., freeciv
- per: Make transported_by accounting more robust, and..., freeciv
- per: Forbid a transport from transporting an allied ..., freeciv
- per: Update CodingStyle in S1_14 to same version as ..., freeciv
- glip: Make generator 2 even more fair by insuring th..., freeciv
- glip: Unify the middle-click popup and add to it the..., freeciv
- per: Remove AI 'double-move'. AIs now only move unit..., freeciv
September 12, 2003
- dnloreto: 2003-09-12 Duarte Loreto <happyguy_pt@xxxxxx, freeciv
- berthe: fixed one bad translation, freeciv
- berthe: updated fr.po, freeciv
- jdorje: Fix a typo: "Anarchy"->"Communism". Patch b..., freeciv
- jdorje: Add two missing .c files to POTFILES.in. Re..., freeciv
- vas: Added a newline. Reverted mention of 1.14 to no..., freeciv
- dnloreto: 2003-09-12 Duarte Loreto <happyguy_pt@xxxxxx, freeciv
- jdorje: no.po update. Patch by Andrewas Rosdal., freeciv
- jdorje: Fix a compiler warning by making some variab..., freeciv
- jdorje: Improvements to the connection dialog. Patc..., freeciv
- jdorje: If the GUI lets the user try to connect to t..., freeciv
- kauf: Remove 'struct user' and server/userdb/user.h...., freeciv
September 11, 2003
- jdorje: Bump version to 1.14.1-beta1. Set release t..., freeciv
- jdorje: Ran msgmerge (via make dist) on all .po files., freeciv
- jdorje: Update NEWS for 1.14.1-beta1., freeciv
- glip: Remove a spoof variable which was initialized ..., freeciv
- per: Add loop detection and more robustness to AI ai..., freeciv
- pjkersten: Updated nl.po, freeciv
- glip: Fix a bug in gen4 where the islemass parameter..., freeciv
- glip: Make AI consider danger from paratroopers taki..., freeciv
- glip: Introduce topology flags TF_WRAPX, TF_WRAPY, T..., freeciv
- kauf: Initialize the city improvement list and workl..., freeciv
September 09, 2003
- vas: Unit selection dialog fixes (PR#4422). Patch b..., freeciv
- vas: Unit selection dialog fixes (PR#4422)., freeciv
- vas: Fixed DND bug (PR#5207). Bug reported by Per I..., freeciv
- vas: Backport., freeciv
- vas: Due to popular demand, added back mnemonics to ..., freeciv
- jdorje: Introduce a "short unit" packet. This packe..., freeciv
- per: Statue of Liberty now allows immediate governme..., freeciv
- per: Stop the possibility of production of units for..., freeciv
- per: Add new server option to curtail the ability of..., freeciv
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