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games.freeciv.cvs (thread)
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glip: Generalize and simplify the diplomatic network...
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freeciv
glip: PF: Fix some bugs in the handling of paths in ...
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freeciv
glip: Remove an overzealous assert from dir_get_name...
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freeciv
glip: AI: Evaluate the cost of inciting on the same ...
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freeciv
per: Remove the AI's ability to look at other player...
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freeciv
per: Remove support for automake 1.3 (which has not ...
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freeciv
per: Adding common/aicore/ to undep.sh.in. Patch by...
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freeciv
glip: More infrastructure for new settler code: * Ad...
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freeciv
glip: Provide the infrastructure forthe new settlers...
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freeciv
vas: Updated Portuguese (.pt) translation. Translat...
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freeciv
vas: Updated Portuguese (.pt) translation. Translat...
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freeciv
per: Fix bug in AI ferry code where a 'return' shoul...
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freeciv
per: Backport some mingw32 fixes.
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freeciv
per: Fix two problems with science dialog. First, it...
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freeciv
per: Ensure that our new variable is properly initia...
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freeciv
per: Fix Solaris compile warning. Reported by me, fi...
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freeciv
vas: Fixed segmentation fault on worklist dialog hel...
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freeciv
jdorje: Add a new macro, map_exists() to climap.h. ...
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freeciv
vas: Backport detachable pane fixes and minor cosmet...
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freeciv
vas: Backport.
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freeciv
vas: Backport.
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freeciv
vas: Backport.
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freeciv
vas: Backport.
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freeciv
vas: Don't process the mask in gdk_pixbuf_new_from_s...
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freeciv
vas: Fixed crash during city report update when a ci...
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freeciv
vas: Optimized sprite_scale speed at the expense of ...
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freeciv
vas: * Remove unused 'sprite_draw_black_border' func...
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freeciv
vas: Forgot the include in my last commit.
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freeciv
jdorje: Don't send unknown (NODRAW) tiles to the cli...
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freeciv
per: For mingw32 builds, add -lwsock32 for the entir...
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freeciv
jdorje: Introduce a new macro rectangle_iterate, and...
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freeciv
jdorje: Allocate data needed for drawing the map gri...
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freeciv
per: Fix "might be clobbered by `longjmp' or `vfork'...
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freeciv
per: Stopgap fix for problem caused by use of errno ...
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freeciv
andi: make audio_winmm compile again
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freeciv
per: If we do not use NLS, `menu_path_tok' is define...
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freeciv
per: - sleep(1); + myusleep(1000000); Fixes p...
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freeciv
per: To compile GTK on Win32 platform using mingw32 ...
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freeciv
per: Convert two uses of strerror to mystrerror. Was...
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freeciv
andi: background color fix. bug reported by Andreas ...
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freeciv
glip: Introduce a new function for the AI diplomacy ...
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freeciv
glip: Separate a function which calculate the cost o...
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freeciv
glip: Fixing some bugs in the PF, namely * ZoC shoul...
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freeciv
vas: * Add tooltips for the indicator icons (PR#3356...
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freeciv
vas: Minor layout padding changes.
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freeciv
vas: Remove cursor from legend TextView in nations d...
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freeciv
vas: * Minor layout padding changes. * Added a stock...
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freeciv
vas: * Remove popup menu and add a menubar (it is no...
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freeciv
vas: PR#3935: Remove MAX_NUM_NATIONS. Bug reported ...
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freeciv
vas: Fix pixbuf memory leak in nations dialog.
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freeciv
vas: Reuse the improvement pixbufs so we don't waste...
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freeciv
vas: Fix 'butt_down_wakeup never' called bug (PR#394...
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freeciv
vas: Replace icky production frame for a label.
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freeciv
vas: Don't use monospace font in menus.
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freeciv
glip: Fixes the topology issue in find_city_to_diplo...
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freeciv
vas: * Added "change production" button to the workl...
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freeciv
vas: * Changed "Advanced" label to the more clearer ...
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freeciv
per: Stop AI explorer code from always idling units....
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freeciv
per: Some style fixes to reduce diff size of diploma...
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freeciv
vas: * Change the window type to normal. * Add a thi...
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freeciv
vas: * Fixed a crash bug when hot-changing from 'tri...
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freeciv
vas: * Added a thin border around the TreeView. * Di...
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freeciv
vas: * Fix for build progress bar update problems wh...
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freeciv
vas: * Added thin borders to the TreeViews. Worklis...
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freeciv
vas: Continuation of the last commit.
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freeciv
vas: * Added thin borders to TreeView. * Made some d...
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freeciv
glip: The following changes to diplomatic procedures...
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freeciv
rfalke: Increase MAX_COMBINATIONS to 150 to cope wit...
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freeciv
rfalke: Clean up the linking of civclient. The old v...
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freeciv
vas: Remove Change button from Production pane. It s...
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freeciv
vas: Erradicate every single remaining instance of d...
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freeciv
vas: To prove our full compliance to the GTK+ 2.0 AP...
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freeciv
vas: * Made the overview minimap be centered in the ...
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freeciv
vas: Make the source view a GTK+ Drag source. Do not...
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freeciv
vas: * Changed some functions to use their GTK+ 2.0 ...
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freeciv
vas: Port more widgets to their GTK+ 2.0 API equival...
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freeciv
jdorje: Fix a compile error in gui-win32. Reported ...
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freeciv
jdorje: Fix a compile error in the XAW client. Repo...
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freeciv
jdorje: Add two functions, map_to_overview_pos and o...
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freeciv
vas: Change the help tree from using two columns to ...
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freeciv
vas: Use GTK_STOCK_REFRESH instead of just a label s...
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freeciv
vas: You can now see the legend in the nation dialog...
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freeciv
vas: Changed some GTK_RESPONSE_* uses to GTK_RESPONS...
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freeciv
vas: New diplomacy dialog.
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freeciv
vas: Minor layout fixes.
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freeciv
vas: Changed the happiness shell to use GtkPixcomms ...
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freeciv
vas: Fix compiler warning (PR#4002). Patch by Jason...
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freeciv
vas: Make the default font of the city info smaller.
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freeciv
vas: Remove leftover junk from the old worklist code.
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freeciv
vas: * Changed to use the new worklist dialog commit...
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freeciv
vas: Make the local options dialog resize well. The ...
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freeciv
vas: New worklist dialog.
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freeciv
vas: Make the local options dialog resize more nicely.
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freeciv
vas: Minor graphic tweaks.
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freeciv
vas: Backported from HEAD: cma_fe.c, dialogs.c, gr...
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freeciv
vas: Backport from HEAD.
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freeciv
vas: Backport from HEAD.
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freeciv
vas: Syncs with HEAD.
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freeciv
vas: Use genlists since this code does not have the ...
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freeciv
vas: Sync with GTK+ 2.0 RC file loading code from HEAD.
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freeciv
vas: Sync with HEAD.
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freeciv
vas: Sync with HEAD.
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freeciv
vas: Sync with HEAD.
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freeciv
vas: Sync with HEAD.
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freeciv
vas: Sync with HEAD.
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freeciv
vas: Ported to GTK+ 2.0 API.
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freeciv
vas: Changed the font of the spaceship dialog.
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freeciv
per: Rename some variables. pconn->name becomes pcon...
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freeciv
jdorje: Add a new function, action_button_pressed, t...
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freeciv
matusik: pl.po update
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freeciv
jdorje: Replace the hardcoded values of 2x2 as the d...
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freeciv
jdorje: Fix for previous PR#3546 fix.
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freeciv
jdorje: Add a new function, recenter_button_pressed,...
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freeciv
jdorje: Avoid having the server try to place workers...
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freeciv
jdorje: Avoid having the server try to place workers...
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freeciv
per: Preparation patch for player authentication. In...
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freeciv
andi: fixes a problem with improvment upkeets. Patch...
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freeciv
per: Kludge: Comment out assertion that triggered wh...
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freeciv
pjkersten: Updated nl.po
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freeciv
pjkersten: Updated nl.po
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freeciv
jdorje: Write a much more explanatory comment for ma...
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freeciv
jdorje: Add a new function, adjust_workers_button_pr...
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freeciv
jdorje: Replace MAX_NUM_NATIONS by NO_NATION_SELECTE...
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freeciv
tsdgeos: changed "Plural-Forms: nplurals=; plural=n>...
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freeciv
per: Some style fixes from diplomacy patch.
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freeciv
tsdgeos: Minor updates and checking if i can commit
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freeciv
jdorje: Change some city names to make the German ru...
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freeciv
jdorje: Change map_to_canvas_pos and canvas_to_map_p...
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freeciv
jdorje: Add a new function wakeup_button_pressed() t...
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freeciv
rfalke: Add a new function sprite_exists which test ...
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freeciv
rfalke: Convert a negative amount of "remaining" to ...
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freeciv
rfalke: Reorder the includes to follow the new more ...
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freeciv
rfalke: Reverse the last change "Add dependency to r...
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freeciv
berthe: one new message + corrections on help awacs
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freeciv
jdorje: Change canvas_to_map_pos so it does not call...
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freeciv
vas: Changed city improvements list interface: * t...
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freeciv
jdorje: Use NO_NATION_SELECTED (-1) instead of MAX_N...
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freeciv
jdorje: Remove get_map_xy/get_canvas_xy from the com...
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freeciv
rfalke: Clarify the order of includes. There is now ...
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freeciv
rfalke: Update the GUI if the CMA detaches itself fr...
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freeciv
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