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games.freeciv.cvs (thread)
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glip: Add functions turns_to_enemy_city and turns_to...
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freeciv
glip: Clean up ai_manage_units. No change of behavi...
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freeciv
egbert: Admins upated. Now de.po and the German docs...
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freeciv
vas: Some city dialog changes: - Make modal city d...
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freeciv
vas: Swap dialog button order to comply with GTK+ 2....
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freeciv
raffaelo: Ops.. One patch to far (small fix)
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freeciv
raffaelo: Code clean and compiles fixes , large part...
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freeciv
jdorje: Give PR#1752 an entry in BUGS.
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freeciv
jdorje: Fix a bug in isometric-view drawing that cau...
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freeciv
andi: Modularized check for win32 client Patch by Ja...
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freeciv
andi: some more tileset change fixes
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freeciv
vas: New intl_slist function. No more memory leaks.
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freeciv
kauf: add #include config.h this fixes 2593 Patch b...
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freeciv
jdorje: Initialize ai.already_considered_for_diploma...
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freeciv
kauf: make Solaris compile cleanly Patch by Per
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freeciv
kauf: fix obvious bug: MAX_NUM_PLAYERS * MAX_NUM_BA...
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freeciv
glip: Additional cleanup of find_something_to_kill. ...
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freeciv
vas: Renamed some function calls and variable declar...
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freeciv
vas: Port buy and unit upgrade dialogs to GTK+ 2.0. ...
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freeciv
vas: Center notify goto dialog on parent instead of ...
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freeciv
vas: Port inteligence dialog to GTK+ 2.0.
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freeciv
vas: Eliminate an unnecessary variable and change a ...
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freeciv
vas: Minor cosmetic changes. Decrease city name and ...
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freeciv
vas: Shrink fonts a bit to look better when using XFT.
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freeciv
glip: Cleanup of find_something_to_kill. Savegames ...
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freeciv
glip: Cleanup of kill_something_with. Also removed ...
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freeciv
glip: Revert a change from previous commit where it ...
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freeciv
glip: Fix a bug in ai_military_attack where conditio...
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freeciv
ama: Update ja.po to 2915t+21u.
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freeciv
ama: Update ja.po to 2913t+23u. Fix fuzzy.
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freeciv
miguell: Updated Spanish translation for the 1.14.0 ...
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freeciv
glip: This patch should improve AI's evaluation of D...
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freeciv
andi: makes it compile again with gcc-2.95
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freeciv
glip: Add .cvsignore file to the (relatively) new di...
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freeciv
kauf: Fix additional compile problems in cm_core -> ...
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freeciv
glip: Use unit_type_iterate when we do unit type ite...
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freeciv
glip: Amendment to the CodingStyle to outlaw "if(" i...
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freeciv
glip: Rename cm_core.[ch] to just cm.[ch], since the...
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freeciv
andi: remove some warnings
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freeciv
andi: make freeciv compile again
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freeciv
andi: first part of supporting runtime tileset switc...
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freeciv
andi: Fix several bugs in the local options dialog. ...
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freeciv
per: Splitting out the calculations part of CMA into...
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freeciv
per: Directory /home/freeciv/CVS/freeciv/common/aico...
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freeciv
per: Changes for beta3 to version files and po files.
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freeciv
per: Remove comment about AI not being able to go to...
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freeciv
pagnin: it.po updated for 1.14.0 beta3
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freeciv
per: Rewrite of the AI's research and evaluation of ...
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freeciv
per: Reorganize ai_gothere(), sprinkle it with lumin...
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freeciv
per: Further settlers.c cleanup, and also fix an emb...
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freeciv
per: Clean up activity and goto handling in settlers...
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freeciv
per: Clean up some citymap iterators. Remove city_ra...
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freeciv
per: Fix bug in teams code that would core dump serv...
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freeciv
per: Stop AI units from going idle every turn or eve...
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freeciv
raffaelo: use of get_citizens_sprite(...) funct.
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freeciv
rfalke: Fix syntax errors. Reported by Jason Short....
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freeciv
egbert: 2 corrections by Frank Osterfeld <frank.oste...
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freeciv
glip: Backport to S1_14: Fix the bug where freshly u...
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freeciv
glip: Fix the bug where freshly upgraded unit could ...
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freeciv
glip: Add define CITY_TILES for the number of tiles ...
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freeciv
jdorje: Fix a bug that could cause bizarre nation se...
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freeciv
jdorje: Provide a common function to compare two cit...
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freeciv
kauf: Update for GTK+-2.0 client Patch by Vasco Ale...
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freeciv
rfalke: Various cleanups: - ignore return values ex...
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freeciv
rfalke: Make functions static which are used only in...
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freeciv
per: Removing ifdef'ed obsolete code
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freeciv
rfalke: Move move_unit_map_canvas from the various m...
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freeciv
per: Backport to S1_14: Prevent a crash when you clo...
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freeciv
per: Backport to S1_14: Make sure that the parent is...
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freeciv
rfalke: Remove unused function color_error. Reporte...
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freeciv
rfalke: Remove the unused function popup_help_dialog...
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freeciv
jdorje: When drawing diagonal roads and rails, draw ...
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freeciv
jdorje: Don't crash if the user tries to use a non-i...
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freeciv
jdorje: Move XAW color allocation into colors.c, cle...
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freeciv
rfalke: Fix syntax errors. Limit the american leader...
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freeciv
rfalke: Add leaders. Patch from Eric S. Raymond <es...
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freeciv
rfalke: The file was set to size 0 by the previous c...
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freeciv
rfalke: Remove old comment referring to the 64 natio...
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freeciv
rfalke: Add hint where to find the buy button. Patc...
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freeciv
rfalke: Initialize all members of struct ai_choice b...
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freeciv
rfalke: Cleanup the exit handling of the server: - ...
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freeciv
rfalke: Move a call of maybe_make_first_contact up t...
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freeciv
jdorje: Prevent a crash when you close the city dial...
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freeciv
jdorje: If a tileset sets tilespec.is_mountainous to...
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freeciv
jdorje: Add a function build_tile_data to the tilesp...
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freeciv
rfalke: Document the new flexiblity related to citiz...
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freeciv
techdeck: Update he_IL.po file
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freeciv
rfalke: Change the event-type of a message from E_NO...
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freeciv
pjkersten: Updated nl.po -r S1_14
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freeciv
jdorje: Display the expected income for this turn in...
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freeciv
sigra: rättelse
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freeciv
sigra: rättelse
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freeciv
sigra: rättelse
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freeciv
sigra: rättelse
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freeciv
sigra: rättelse
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freeciv
sigra: rättelse
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freeciv
vas: Backported: - new GTK+ 2.0 input dialog. - ...
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freeciv
vas: Add whitespace.
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freeciv
vas: Backport.
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freeciv
vas: Backport.
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freeciv
vas: Cleanup.
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freeciv
vas: Backport new player dialog from HEAD.
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freeciv
rfalke: Create a new function get_city_citizen_types...
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freeciv
vas: Do not export the nuke_children function.
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freeciv
vas: New GTK+ 2.0 popup_notify_goto_dialog. Simplif...
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freeciv
vas: Updated Portuguese translation.
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freeciv
vas: New GTK+ 2.0 input dialog. This also fixes the ...
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freeciv
vas: Forgot to add he_IL to ALL_LINGUAS also in conf...
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freeciv
vas: Added Hebrew .po file. Translations by Nir Pel...
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freeciv
vas: Implement popdown_all_game_dialogs for the GTK+...
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freeciv
jdorje: Check for -lbind in the server. Check for -...
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freeciv
jdorje: Change an erronous use of T_LAST_CITIZEN int...
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freeciv
jdorje: Change some "int" to "bool". This also prev...
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freeciv
rfalke: Add enum citizen_type to provide a symbol fo...
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freeciv
rfalke: Make sure that the parent isn't destroyed un...
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freeciv
miguell: Minor fixes to Spanish translation for 1.14.0.
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freeciv
jdorje: Re-initialize single_tile_pixmap data when c...
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freeciv
jdorje: Put some more Polish texts into English. Pa...
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freeciv
jdorje: Some trivial compile fixes for gui-sdl.
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freeciv
jdorje: Fix a compile warning (that only shows up wi...
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freeciv
sigra: update
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freeciv
sigra: update
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freeciv
sigra: update
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freeciv
sigra: update
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freeciv
rfalke: Spelling fix. Reported by Erik Sigra <sigra...
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freeciv
jdorje: Replace fatal-code-error handling (typically...
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freeciv
egbert: updated
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freeciv
egbert: updated
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freeciv
egbert: updated
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freeciv
pjkersten: Updated nl.po
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freeciv
pjkersten: Updated nl.po
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freeciv
jdorje: Mark some server-generated messages for tran...
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freeciv
per: Fix bug in ai_military_findvictim() where patt ...
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freeciv
per: Fix bug in ai_military_findvictim() where patt ...
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freeciv
tg: update for version 1.14.0
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freeciv
siruohom: Minor typo and such fixes. <sini.ruohomaa@...
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freeciv
per: Turn an assert into a return for when decrement...
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freeciv
jdorje: When defining the bool type and TRUE and FAL...
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freeciv
per: Backport fix for bug that only shows 1 citizen ...
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freeciv
per: Fix typo
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freeciv
per: Previous commit to break infinite loops in ai_u...
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freeciv
per: Fix cause of infinite loops happening in ai_uni...
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freeciv
per: Abort possibly infinite loop in ai_unit_rampage...
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freeciv
per: Abort possibly infinite loop in ai_unit_rampage...
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freeciv
per: Make AI units return to heal when badly damaged...
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freeciv
jdorje: Fix a bug that prevented angry citizens from...
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freeciv
rfalke: The pixcomm mask wasn't updated correctly. ...
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freeciv
rfalke: Add missing includes.
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freeciv
egbert: updated by Christian Knoke <chrisk@xxxxxxxx>
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freeciv
per: Wrap the use of do_unit_goto() in the AI code b...
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freeciv
andreasr: no.po updated
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freeciv
rfalke: Make the declaration and definition of some ...
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freeciv
rfalke: Add missing prototype.
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freeciv
per: Update doc/PEOPLE
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freeciv
per: Update doc/PEOPLE
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freeciv
jdorje: Commit the current code for the SDL client. ...
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freeciv
jdorje: Fix several problems in detection of SDL lib...
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freeciv
jdorje: Implement popdown_all_game_dialogs for the G...
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freeciv
per: Preserve CFLAGS, fix backported from cvs head
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freeciv
clefs: a few typos fixed.
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freeciv
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