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games.freeciv.cvs (thread)
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kauf: general cleanup of find_a_direction() as well ...
,
freeciv
rfalke: Make compiler happy. Reported by Alexander ...
,
freeciv
rfalke: Set the value of PATH_SEPARATOR based on a s...
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freeciv
astuckey: Extract common code into a new function, m...
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freeciv
egbert: de.po updated. Mailinglist of the German lan...
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freeciv
kauf: remove redundant and obsolete variables. major...
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freeciv
rfalke: Fix spelling error. Reported by Anthony Fer...
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freeciv
miguell: Updated Spanish translation; new Spanish tr...
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freeciv
rfalke: Add *.diff and *.patch.
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freeciv
asf: petit ajout Anthony
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freeciv
rfalke: Make the call of the client side handle_move...
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freeciv
egbert: de.po updated. Thanks to Christian Knoke <Ch...
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freeciv
rfalke: Convert the options saving to use section_fi...
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freeciv
rfalke: Add the ability to add comments to entries. ...
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freeciv
rfalke: Export base_city_celebrating.
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freeciv
rfalke: Move documentation of functions from attribu...
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freeciv
kauf: remove redundant worklist editor update, stop ...
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freeciv
rfalke: Add a missing %s and a missing %. Reported ...
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freeciv
vasc: Fixed one line bug in is_worker_here() test. I...
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freeciv
kauf: Consolidate redundant code by moving it out of...
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freeciv
thue: Fix format.
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freeciv
rfalke: Send PACKET_START_TURN for every reconnect. ...
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freeciv
rfalke: Add missing prototype for locale_charset.
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freeciv
rfalke: During the transfer of a city unfog the city...
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freeciv
rfalke: Added Finnish translation. Created from Sini...
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freeciv
rfalke: Added Finnish translation. Created from Sini...
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freeciv
rfalke: Convert the status of unreal map positions i...
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freeciv
rfalke: Split tech leakage style 1 into two (include...
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freeciv
rfalke: Fix a bug which caused future techs to have ...
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freeciv
rfalke: Cleanup of the future tech handling. This in...
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freeciv
vasc: Generalized improvement code enhancements: -...
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freeciv
tg: Update from Gabor Takacs.
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freeciv
rfalke: Extend the information available for a techn...
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freeciv
rfalke: Handle a special case for tiles which are us...
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freeciv
kauf: Prevent server from puking if save file is mis...
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freeciv
rfalke: Run autoconf.
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freeciv
rfalke: Add missing includes.
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freeciv
rfalke: Cleanup and fixing of base_total_bulbs_requi...
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freeciv
rfalke: Make the usage of generated bulbs more fair....
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freeciv
vasc: Applied first part of patch (PR#1094). This pa...
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freeciv
rfalke: Add a special message if the cities produce ...
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freeciv
rfalke: Correct the mistake that the goal tech isn't...
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freeciv
rfalke: Add notifier about a non-empty worklist ("(w...
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freeciv
rfalke: Add support for extended plural forms. Some ...
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freeciv
rfalke: Add support for extended plural forms. Some ...
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freeciv
rfalke: Fix a bug where the main map isn't updated i...
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freeciv
rfalke: Unify the switch-to-next/prev-city callbacks...
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freeciv
rfalke: Include terrain.h. Reported by Chris Richar...
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freeciv
kauf: Move mini-style guide from freeciv_hackers_gui...
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freeciv
vasc: Patch (PR#1223), check for alternative names o...
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freeciv
vasc: Made get_center_tile_mapcanvas() just like in ...
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freeciv
vasc: This patch should stop the assert failures in ...
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freeciv
vasc: Fix for an array bound overrun in get_effect_v...
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freeciv
vasc: Fixed memory leak in client/packhand.c. Change...
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freeciv
asf: quelques traductions
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freeciv
rfalke: Make the way in which the costs for techs ar...
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freeciv
rfalke: Introduce of the following new functions tot...
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freeciv
kauf: fix nasty bug so things get drawn correctly P...
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freeciv
vasc: Replaced unit_list_iterate loops in num_suppor...
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freeciv
vasc: Indented one line.
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freeciv
vasc: Fixed one bug in the previous commit i made.
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freeciv
vasc: Commited a big chunk of patch (PR#1142). This ...
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freeciv
sigra: update
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freeciv
rfalke: Reduce network bandwidth used by only transf...
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freeciv
rfalke: Added 'const' qualifier to some function arg...
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freeciv
rfalke: Reduce the food stock after a population los...
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freeciv
pjkersten: Updated nl.po
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freeciv
pjkersten: Updated nl.po
,
freeciv
pjkersten: Updated nl.po
,
freeciv
pjkersten: Updated nl.po
,
freeciv
pjkersten: Updated nl.po
,
freeciv
vasc: Ran automake. Since the new official Freeciv a...
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freeciv
vasc: Added generic vector (resizeable array) code.
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freeciv
vasc: Commited patch (PR#1140) which contains code t...
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freeciv
sebauer: Amiga Version: Compiles now again. Remove...
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freeciv
rfalke: Flush attributes if the user disconnects. P...
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freeciv
egbert: de.po updated
,
freeciv
egbert: de.po updated
,
freeciv
egbert: de.po updated
,
freeciv
egbert: de.po updated
,
freeciv
egbert: de.po updated
,
freeciv
vasc: Commited patch "Generalised improvement name g...
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freeciv
egbert: updated
,
freeciv
rfalke: Restrict the set of possible values for the ...
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freeciv
andi: Ran automake
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freeciv
rfalke: Remove superfluous dithers at the edge of th...
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freeciv
rfalke: New version from Martin McMahon <martin.mcma...
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freeciv
Re: rfalke: New version from Martin McMahon <martin.mcma...
,
Christian Knoke
rfalke: New version from Martin McMahon <martin.mcma...
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freeciv
rfalke: Restrict the change from DS_NEUTRAL to DS_WA...
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freeciv
ama: Update ja.po to 2229t+60f+429u. Merge SUENAGA Y...
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freeciv
vasc: Adds the client type to the version command li...
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freeciv
kauf: cleanup of domestic_advisor_choose_build() in ...
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freeciv
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