|
A review of links on Metacreation: Art and A-Life (Empyre list): msg#00080culture.internet.rekombinant
Just to have a/life among the American war to the world... O. --------------------------------------- May be there is a little part of us no subscriber of [Empyre] server list could interest you. Here is the review (among any environmental extracts) of the links published along the debat: Theme: Metacreation: Art and Artificial life (which is not still closed) http://www.subtle.net/empyre/ To see the archives to know the researchers' texts and their scientific and bio-scientific languages (c++ etc++++:) and tehcnical references: http://lists.cofa.unsw.edu.au/pipermail/empyre/2004-November/thread.html http://lists.cofa.unsw.edu.au/pipermail/empyre/ ++ Aliette - - - - - - - Remind the abstract by Melinda Rackham : Following last month, the only thing we can be certain of is that life will go on and new forms of art will emerge in response to our social, political, technological and cultural contexts. This months discussion on the field of Artificial Life or a-life Art practices, looks at how some of those forms are evolving. Theorist Mitchell Whitelaw will be joined by eminent a-life practitioners Paul Brown (UK), Mauro Annunziato (IT), Ken Rinaldo (US), and Maria Verstappen (NL). Jon McCormack (AU) will also be joining us as a peer interrogator/respondent. Whitelaw's recently published book "Metacreation: Art and Artificial Life" (MIT Press) has been described as "provocative, literate, subtle, and knowledgeable" [1]. It is the first detailed critical account of the new field of creative practice of a-life art. This artform responds to the increasing technologization of living matter by creating works that seem to mutate, evolve, and respond with a life of their own. Pursuing a-life's promise of emergence, these artists produce not only artworks, but generative and creative processes: here creation becomes metacreation. Over the month Whitelaw and guests will expand upon the book's concepts, including how artificial evolution alters the artist's creative agency; the complex interactivity of artificial ecosystems; the creation of embodied autonomous agencies; the use of cellular automata to investigate pattern, form and morphogenesis; and well as examining the key tenet of a-life, emergence. and Quote: October 2004 -Metacreation: Art and Artificial Life Mitchell Whitelaw, Paul Brown, Mauro Annunziato, Ken Rinaldo, and Maria Verstappen. Artist, writer and researcher Mitchell Whitelaw's new book "Metacreation: Art and Artificial Life" (MIT Press 2004) is the first detailed critical account of the creative field practice of a-life art. Whitelaw and eminent a-life practioners explore how artificial evolution alters the artist's creative agency; the complex interactivity of artificial ecosystems; the creation of embodied autonomous agencies; the use of cellular automata to investigate pattern, form and morphogenesis; and well as examining the key tenet of a-life, emergence. ---> Mauro Annunziato, artist and scientist, founded with Piero Pierucci in '94 PLANCTON, to research the creative and aesthetical potentialities of chaos and artificial life, the relation between art and science, mind and society, communication and interaction. ---> Paul Brown is an artist and writer who has been specialising in art and technology, especially computational and generative art for over 40 years. He was recently described by Mitchell Whitelaw as "one of the unheralded pioneers of a-life art". ---> Ken Rinaldo is an artist, theorist and author who creates interactive multimedia installations that blur the boundaries between the organic and inorganic. Integration of the organic and electro-mechanical elements asserts a confluence and co-evolution between living and evolving technological cultures. ---> Maria Verstappen and Erwin Driessens have worked together since 1990. They received a 1st prize at LIFE 2.0 and LIFE 5.0, an international competition for Art & Artificial Life, with their Tickle robot projects. ====================================================================== Mitchell Whitelaw Program Director, Media / Multimedia Production School of Creative Communication University of Canberra http://creative.canberra.edu.au/mitchell Mitchell Whitelaw (http://creative.canberra.edu.au/mitchell) is an artist, writer and researcher in new media and audio art and culture. He has written extensively over the years on New Media, Sound and A-life Art for journals such as Leonardo, Artlink and Digital Creativity, and his new book, Metacreation: Art and Artificial Life, was published in 2004 by MIT Press (http://mitpress.mit.edu/catalog/item/default.asp?tid=10080&ttype=2) He is currently Head of Program, Media / Multimedia Production, School of Creative Communication, University of Canberra. Some resources: there's the book, but also some freeware options - some of the main elements of the book are in various papers available online here: http://creative.canberra.edu.au/mitchell/pubs.php A quick historical link-up which shows a parallel circuit to the one of Paul's practice: happened across some work yesterday by US generative/code artist Casey Reas, in which he begins by implementing some of LeWitt's wall drawings, in code (with LeWitt's permission). This is part of a wider investigation on Reas' part, of parallels between conceptual and software art. See http://artport.whitney.org/commissions/softwarestructures/map.html Of course before LeWitt's instructions there were the instruction pieces of Fluxus... like LaMonte Young's "draw a straight line and follow it." Florian Cramer notes the parallel with code art here http://beehive.temporalimage.com/content_apps43/cramer/oooo.html But... there is a very clear link between "the life of art" and artists' use of artificial life. Organicism is an ancient artistic lineage which holds that the ideal structure for a work of art, is a "natural" or "living" structure. In the book I use Klee and Malevich as examples of a kind of formal organicism - one that proceeds by trying to make rational or formal abstractions of nature, and then attempts to set those abstracted elements loose with "a life of their own." There's more of all this in my "Abstract Organism" paper, here... http://creative.canberra.edu.au/mitchell/papers/abstractorganism.pdf Lamarckian evolution theorises adaptive self-modification which can be passed on to the next generation. While it's been overtaken by Darwinian theories, it's not a done deal - there is some controversial science that suggests that parts of the immune system can pass on acquired traits (Ted Steele, Lamarck's Signature - see for eg http://www.abc.net.au/rn/science/ockham/stories/s14075.htm). If you stretch the idea of "self" out to a species (or in to a gene) then Darwinian evolution is self-modification too. My favourite example of self-modification and emergence is the work on evolved circuit designs by Adrian Thompson of the COGS lab at Sussex (http://www.cogs.susx.ac.uk/users/adrianth/ade.html). Basically he used a programmable chip (a FGPA, field gate programmable array) to "breed" and automatically test thousands of electronic circuits, on a task such as distinguishing between two different frequencies at their inputs. Thompson's experiments and other embodied approaches (even in software!) are powerful counter-examples. The richness of their approach is actually aesthetically as well as formally evident... I'm thinking here of the work of Annunziato (http://www.plancton.com/) and Driessens and Verstappen (http://www.xs4all.nl/~notnot); works using cellular automata (like Paul's) also offer an alternative to the "organism = gene = code" fallacy. There's a mass of freeware tools for exploring a-life techniques... check out http://directory.google.com/Top/Computers/Artificial_Life/ Some of these are "creative" tools, and some aren't... if you are interested in images I would recommend Tatsuo Unemi's SBART - similar to Karl Sims' image breeder (though the grammar is not so rich). SBART is here - http://www.intlab.soka.ac.jp/~unemi/sbart/ (but note that the Mac OSX download link is incorrect - it should be ftp://ftp.t.soka.ac.jp/alife/SBART30aB.sit) To develop original processes, there's not much alternative to programming in some form... there are learner-friendly options; people use Flash and Director; a nice freeware option that I've started using is Processing (http://processing.org). Very cool, easy programming, compiles to Java. There are some a-life examples on the web site. (for more along these lines see my catalaog essay for electrofringe 04 - REPLICATE - http://www.electrofringe.org) =============================================================== Paul Brown PO Box 413, Cotton Tree QLD 4558, Australia mailto:paul@xxxxxxxxxxxxxx http://www.paul-brown.com mob 0419 72 74 85 fax +1 309 216 9900 Visiting Fellow - Birkbeck http://www.bbk.ac.uk/hafvm/cache/ An example is Ihnatowicz - http://www.senster.com http://www.danielbrowns.com/ Hi Komninos - long time! nice shirt BTW http://www.griffith.edu.au/ppages/k_zervos/ And apropos your comments about Hollywood soaps proving something or other - did you see that Australian researchers have discovered a lost race of Hobbits in Indonesia? http://news.bbc.co.uk/2/hi/science/nature/3948165.stm If anyone is looking for courses to learn this stuff the MSc EASy at U Sussex is excellent: http://www.informatics.susx.ac.uk/easy/ If anyone is interested to learn what working with these kind of systems was like there's a fascinating (well, for me anyway) faq at: http://www.faqs.org/faqs/dec-faq/pdp8/section-3.html In an early post I referred to Ihnatowicz's Senster. This was run on a clone of a Honeywell Series 16. The codeset that Ihnatowicz used to implement the Senster is here: http://www.series16.adrianwise.co.uk/programming.html The CACHe project in London have recently discovered a complete listing of the Senster code and it's now online here: http://www.senster.com/ihnatowicz/senster/senstersoftware/index.html One of my favourite pieces is Maciej Wisniewski's Turnstile II: http://www.netomat.com/art/turnstile.php Try leaving it on as a screen saver for a few hours... Poetry via net art. Although it's not "alife art" the serendipity of the chance encounters of lines can often be very effective and sometimes profound. I like Ross-Ashby's concept of requisite variety - here's another of his quotes: "Division of the world's system into Natural and Man-made died with Darwin." A wonderful and neglected pioneer of cybernetics: http://pespmc1.vub.ac.be/ASHBBOOK.html Rob Saunder's work is of interest in this regard: http://www.arch.usyd.edu.au/~rob/study/publications/thesis/index.html (the pdf file referred to is over 25MB BTW!) Also of interest: http://www.arch.usyd.edu.au/kcdc/conferences/hi04/ And: http://research.it.uts.edu.au/creative/CandC5/ Also try googling "computational aesthetics" (no quotes) for an interesting set of links. ============================================================= Nemo Nox http://www.nemonox.com ============================================================== Alan Sondheim recent http://www.asondheim.org/ WVU 2004 projects http://www.as.wvu.edu/clcold/sondheim/files/ recent related to WVU http://www.as.wvu.edu:8000/clc/Members/sondheim Trace projects http://trace.ntu.ac.uk/writers/sondheim/index.htm partial mirror at http://www.anu.edu.au/english/internet_txt ======================================================================= Christophe Bruno last, I would like to point out that there is an other approach to these questions, which is the analysis of the prisoner's dilemma by J. Lacan in his article "logical time and the assertion of antipated certainty" you will find some references at the end of my paper http://www.christophebruno.com/index.php?p=49 christophe ============================================================ Jim Andrews http://vispo.com "{5: No computer can reprogram itself; self-programming is only possible within a limited framework of game rules written by a human programmer. A machine can behave differently than expected, because the rules didn't foresee all situations they could create, but no machine can overwrite its own rules by itself.}" But this is false. See for instance http://www.fact-index.com/s/se/self_modifying_code.html . The technical term is 'self-modifying code'. i passed your fine essay, christophe, at http://www.christophebruno.com/index.php?p=49 on to a group of largely print-poets. we'll see what they make of it. i have read much of it and felt it was full of surprising revelations. i haven't got as far as to start into the lacan material you refer to but will, in due course. ============================================================== komninos zervos lecturer, convenor of CyberStudies major School of Arts Griffith University Room 3.25 Multimedia Building G23 Gold Coast Campus Parkwood PMB 50 Gold Coast Mail Centre Queensland 9726 Australia Phone 07 5552 8872 Fax 07 5552 8141 http://www.gu.edu.au/ppages/k_zervos http://users.bigpond.net.au/mangolegs http://spokenword.blog-city.com not a sublime experience which is partially an interpretive response searching the mind's database of memories of not having anything to compare what i am experiencing to a-life experiences have given me poetic moments standing before camille utterback's textrain http://www.camilleutterback.com/textrain.html catching letters with my hands grabbing groups to make words letting them slip through my fingers laura giannitrapani's tango dancers wearing vr glasses the dancers came out of their stained glass 2d surface and danced around me as i approached http://scv.bu.edu/HiPArt/SpiritedRuins/Artists/laura/laura.html richard brown's mimetic starfish http://www.mimetics.com/starfish.html just watching the video of an installation the tentacles seemingly reaching out to touch retracting when anyone tried to touch and online poetic moments abound jason nelson's poetry http://www.heliozoa.com/ reiner strasser http://nonfinito.de/doorman/ jess loseby http://www.rssgallery.com/index.htm mark amerika's holo-x (no longer avail;able online) nicholas clauss's http://www.flyingpuppet.com mez breeze's work http://www.hotkey.net.au/~netwurker/ anna maria uribe http://www.vispo.com/uribe/ in fact, everytime i surf, i get poetic moments, each time i follow a suggested link from jim andrews or from rhizome artbase or from webartery or where-ever, i can't help being engaged by what i come across, can't help being challenged as to what is possible. cheers komninos =========================================================== Stephen Jones I don't know how interested in emergence people might be but i have a long paper discussing how it works in Neuroquantology on-line journal at http://www.neuroquantology.com/2004/03/ToC2004_3.htm which you might find interesting ========================================================= Bill Fisher True, true, but we can try. Please visit http://billfisher.dreamhost.com/re-present.htm for a project on shared authorship. We hope to reanimate this project in 2006, and all are invited to participate. ========================================================= leegte@xxxxxxxxx Have a look at this course. That should get you started. Lots of example applications linked. http://iaaa.nl/cursusAA&AI/ =========================================================== =========================================================== Aliette Guibert http://www.criticalsecret.com/jeanjacqueskupiec/Heams344.pdf http://www.biobitfield.com/ May be this infos will interest you? Please check them. Olivier Auber http://poietic-generator.net/ English: http://poietic-generator.net/rubrique.php3?id_rubrique=8 http://km2.net/IMG/pdf/article-auber.pdf http://km2.net/auteur.php3?id_auteur=4 Antoine Schmitt English: http://www.gratin.org/as/ www.panoplie.fr prod French bots http://www.arte.fr/barte http://www.distri-web.net/_bot/botfr.asp game http://www.villette-numerique.com/game/ Sienne Expo "Invisibles" (It) English http://www.papesse.org/papesse/eng/programma/mostrescheda.cfm?id=127 http://www.papesse.org/papesse/eng/programma/altro_curatore.cfm?id_anagrafica=56&id_contenuto=127&id_persona=164 Yann Le Guennec French http://www.x-arn.org/w/wakka.php?wiki=ObjetAbsent Genetic algorithm http://www.x-arn.org/w/wakka.php?wiki=AlgorithmeGenetique http://www.x-arn.org/w/wakka.php?wiki=EsthetiqueDuProjet and tell me what Regards, A. Warren Neidich was a neuro-surgeon specialist of the eye, in the United States ; of an artistic intuition stemming from his knowledge, still young, he preferred to leave the medicine and dash into the neuro-art (texts/photo/video/body art performances) and guarding a relationship with emergent (in sciences) and materialist emergent (in critical phylosophy) thinkers. (...) http://www.artbrain.org an example http://www.cmp.ucr.edu/photography/neidich2/ http://www.newscientist.com/hottopics/ai/ ARTIFICIAL INTELLIGENCE AND A-LIFE (...) ===================================================================== C.Mendoza a-life... i propose to you that much like a genome (hey mr. craig venter, nice try, but i'm sure that you are right... under the current political climate), any piece of code, or anything that you can actually think of nowadays, it is just a piece of property. thus, the fact is that any sort of automated, and even self-aware (impossible at this point) software, will always be subjected to ownership rules. if you can patent "one click" http://www-cse.stanford.edu/classes/cs201/projects-99-00/software-patent s/amazon.html you can pretty much patent god if you cook Him in a lab, or at least if you register Him with the US Patent Office. therefore, i think it is interesting that this conversation happens outside of this realm. |
|
| <Prev in Thread] | Current Thread | [Next in Thread> |
|---|---|---|
| Previous by Date: | catastrofi e parassiti: 00080, claudio tullii |
|---|---|
| Next by Date: | musica e teatro a Napoli contro il processo NoGlobal: SIAMO TUTTI SOVVERSIVI: 00080, Antonio |
| Previous by Thread: | catastrofi e parassitii: 00080, claudio tullii |
| Next by Thread: | musica e teatro a Napoli contro il processo NoGlobal: SIAMO TUTTI SOVVERSIVI: 00080, Antonio |
| Indexes: | [Date] [Thread] [Top] [All Lists] |
| News | Mail Home | sitemap | FAQ | advertise |