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Re: Patch-play crashes with non-nil atTime in new build: msg#00237

audio.supercollider.devel

Subject: Re: Patch-play crashes with non-nil atTime in new build


// start in 4.5 seconds
(

Patch({ arg tempo;
Impulse.ar( tempo )
},[
TempoPlayer.new

]).play(atTime: 4.5)

)


that works.

On Aug 26, 2004, at 4:14 AM, James Harkins wrote:

It doesn't crash for me, but the value of atTime doesn't seem to matter... it always plays immediately.
hjh

On Wednesday, Aug 25, 2004, at 06:48 US/Eastern, crucial felix wrote:

this is not crashing for me at this time.
jh, can you recheck on your setup :?
____________________________________

H. James Harkins /// dewdrop_world
http://www.dewdrop-world.net

"If attacked by a lion, thrust your arm down his throat.
This takes some practice." -- Cyril Connolly

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