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Re: Patch-play crashes with non-nil atTime in new build: msg#00236audio.supercollider.devel
It doesn't crash for me, but the value of atTime doesn't seem to matter... it always plays immediately. hjh On Wednesday, Aug 25, 2004, at 06:48 US/Eastern, crucial felix wrote: this is not crashing for me at this time.____________________________________ H. James Harkins /// dewdrop_world http://www.dewdrop-world.net "If attacked by a lion, thrust your arm down his throat. This takes some practice." -- Cyril Connolly |
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