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Re: n_free crash: msg#00164

audio.supercollider.devel

Subject: Re: n_free crash


On Aug 18, 2004, at 6:13 PM, James McCartney wrote:

nil gets converted to zero. removing node zero will definitely cause the server to crash.
But the server does not check for it. there are a lot of ways you could cause the server to crash that cannot be cheaply checked (i.e. doing a graph analysis at each operation), so none are checked for. Perhaps this is reckless but that is the way it is.

Preventing the removal of node zero when an n_free is received causes a decent performance hit? Would a check for this have to happen at times other than the reception of an n_free message or something?


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