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Re: sc3: sync clocks?: msg#00004

audio.supercollider.devel

Subject: Re: sc3: sync clocks?


tell us the method you are going to use.
There were talks at the OSC conference on this topic.

On Jul 31, 2004, at 10:33 AM, nonprivate cylob wrote:

hi,

a while ago i had the following problem: i have 2 macs networked, using one
to sequence and the other as a sound server. as osc messages have an
absolute timestamp, any discrepancy between the 2 computer clocks results in
late/screwed around timing on the server. i worked out a way to sync one
computer to the other down to the last nanosecond without their clocks
needing to being in time. i wondered if anyone else had done this, and if
not, i'll work towards making it a generalised class / gui thing if there is
any interest in this. if not no worries, just thought i'd ask before i spend
time on it.

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