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Re: seeking in time, feedback+question: msg#00054audio.compression.speex.devel
> I do not know how you could get rid of the problem, > but you could mask it by > starting the decode a few frames early, and throwing > away the audio for > those early frames. Then the decode state will have > converged when you > start decoding the audio that you want. > > Regards, > > Jim Crichton Thanks! I exactly do that but the problem is that I need to know "how much" to read ahead and throw away since I want to use it in an application on the fly. Actually my observation is that for unvoiced frames it catches up quite quickly but for voiced frames I may need to decode up to 20 frames(frameSize=320) which is a lot. I guess it is due to the residual history and for unvoiced frames consequitive frames depend on each other less compared to voiced frames. For the moment I am thinking of starting decoding at the first previous unvoiced frame(I'll use my own voiced-unvoiced decision for that). Regards, Baris __________________________________________________ Do You Yahoo!? Tired of spam? Yahoo! Mail has the best spam protection around http://mail.yahoo.com
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