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RE: How does the jitter buffer "catch up"?: msg#00060audio.compression.speex.devel
> Weeeeelll.. Actually, now that you mention it, the histogram shifting is a > race as well. Indeed. So I guess it was a good thing that I never felt confident enough to advertise the jitter buffer as "safe to use without mutexes" :-) > The chance of this happening is much less than the other one, but it COULD > happen ;) Exactly, which is why mutexes should be used. > > Then it would be a problem with the packet loss concealment. It's > > actually decreasing the level of the interpolated audio with time. Maybe > > it's not decreasing quickly enough? > > I'd say so, my testers kept asking me what planet my room-mate is from :) > Note that this only happens when you have quite a bit of interpolation, > meaning there is serious network trouble anyway; don't sacrifice the > quality of one or two-frame interpolation (which happens quite > frequently) for these extreme cases. Actually, I can control the rate at which the level decreases, so I can make it go down faster after several lost frames without affecting the "one frame" case. Look at the "attenuation" array near line 1080 of nb_celp.c. It controls the level of the interpolated frame as a function of the number of consecutive lost frames. There's something similar for the high-band too. If you tweak it, please send me the optimal coefs you found. I guess another reason for the buzz is the way I reconstruct the excitation. I should use a noise generator a bit more instead of just continuing the pitch. > PS: Regarding the earlier stuff about DTX using the VAD from the > preprocessor, I ended up switching back to silence during > non-transmission. The denoiser is good enough that people expect silence > when others aren't talking, the comfort noise was unwelcome. The DTX code is getting a bit old. Perhaps it could be improved. But if silence is fine with your users, you can use that too. Jean-Marc -- Jean-Marc Valin <Jean-Marc.Valin@xxxxxxxxxxxxxx> Université de Sherbrooke
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